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I only just found this (I don't use twitter any more, so didn't see the notif). I'm amazed anyone would port any of my games. XD

I couldn't get it to run on the retroarch emulator, but from the screenshots, it looks very accurate. Goes to show how ports on older-style consoles would look vastly different where today they can look near identical. Wild and fascinating.

(+1)

Well, if the concept is simple but captivating, there's no reason for it not to exist on a 40+ years old microcomputer. It was also fun to code.

You can play it online here. Gameplay is a bit different because I wasn't able to implement falling tiles without sacrificing speed significantly (it's doable in ASM but that's too difficult for me).