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cia Kwayne, 
You did an exceptional job. 
I translated your work into Italian and if you allow me I would 
like to publish it. 
bye Dino

I'm OK with that, however be sure you tested the game meticulously, because the sprite usage limits free memory and if I remember correctly, the BASIC data can spill into the sprite data easily if you expand it. OR you can be a pro and relocate sprite data, like I obviously didn't.

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I calculated the strings for the translation well so as 
not to create problems with the sprites. 
But there is a bug in the original version. 
When you choose the 2nd question and then the camera if 
by chance you move the joystick to the left or right it 
gives an error.
<img src="https://img.itch.zone/aW1nLzIwNzEwODY4LnBuZw==/original/uNV%2FoO.png">
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Yep, there's a missing GOTO that would force a return to the start of the control cycle at 1650 when all the functional directions are examined. The program slips into a mini subroutine at 1720 without opposition and runs into a RETURN command which causes the error. Try this line, see if it helps:

1715 GOTO1650

Thanks Kwayne, it works.

Greetings Kwayne,

we hope you are doing great. I am Areeba (aka Titania) from the BrewOtaku-Team, we are launching BrewOtaku #003 - The Homebrew Gaming Magazine soon.

We loved your work, and we have mentioned "Inspector and Arthur" in it. Kindly share your contact details so we can share it with you. You are anyhow free to share this on your social media channels or homepage

We look forward to hearing from you soon.

Kind regards

Titania

Hi! I've sent you my e-mail address on Twitter/X via DM.

(+1)

Good job! https://c64universe.wordpress.com/2024/05/14/inspector-2024-kwayne/